It may look like it is updating twice, just let it do its thing. MultiMC will update to the 5.15.2 builds when it detects that this is possible. The old build with Qt 5.6 that does not work with Microsoft accounts, but can run on macOS older than 10.13.Ī new build with Qt 5.15.2 that does work with Microsoft accounts, can use the new macOS dark theme and highlight colors, but requires at least macOS 10.13. macOS updateīecause of issues with the Microsoft accounts, we now have two builds on macOS: With how many people will now get one for migrating their accounts, it only makes sense. This lets you authenticate on a completely separate device like your phone, leaving code we ship and the computer you may not even trust out of the picture.Īs part of this, the skin fetching no longer uses a third party service and instead gets skins directly from Mojang.Ĭapes can also be selected in MultiMC now. MultiMC asks you to open a Microsoft login web page and put in a code that lets MultiMC authenticate. Using the OAuth Device Flow instead of closely integrating with a browser engine. More complete implementation including getting and displaying GamerTags (see XR-046). Implementation is loosely based on documentation available from wiki.vg with some notable changes: This is the first release with Microsoft accounts in. Full debranding of the MultiMC codebase and removal of API keys.The game now requires different versions of the JRE and our current approach no longer works. Complete rework of Java runtime management.Fixes for the current issues with Forge 1.17.x and newer.Bug fixes for Microsoft authentication (broken offline play, overzealous token refreshing, etc.).I got every other one of my requirements to work but I can't get past this error.This release brings initial support for Microsoft accounts, along with a nice pile of modpack platform changes and improved Java runtime detection. Does anyone have a solution? I might end up giving up linux because I can't get this to work. I've tried FTB launch, different java versions and pretty much anything you can think of. I have been fighting with it for two days now. I tried that but i still get the same error. If it's an intensive modpack it needs to be set higher. Go to Settings > Java > Maximum Memory Allocation. You need to increase the amount of memory allocated to the modpack. All the pictures can be seen by clicking the imgur links Now they work, thanks smurphosĬode: Select all Īt java.base/.invoke0(Native Method)Īt java.base/.invoke(NativeMethodAccessorImpl.java:62)Īt java.base/.invoke(DelegatingMethodAccessorImpl.java:43)Īt java.base/.invoke(Method.java:566)Īt .launchWithMainClass(OneSixLauncher.java:196)Īt .launch(OneSixLauncher.java:231)Īt (EntryPoint.java:143)Īt (EntryPoint.java:34)Ĭaused by: : class $AppClassLoader cannot be cast to class ($AppClassLoader and are in module java.base of loader 'bootstrap')Īt .(Launch.java:34)Īt .main(Launch.java:28) PS: I had to remove the tags since it didn't let me use it. Even in Windows, the launcher works much better, and offers much more features. It may be a little harder than using the Twitch client, but it's also better. After you write them down and click "OK", your account will be automatically linked to the launcher, and after a few Minecraft library download, you'll be ready to play your modpack. Now, it will prompt you to put your Mojang account credentials. Once it finishes, go to the main window, click the modpack and click on "Launch" at the right bar MultiMC will start downloading all the modpack files. Here, you'll first pick "Import from ZIP" on the left bar Then, you'll click "Browse" and select the ZIP file you downloaded before. Once you get into the launcher, click "Add Instance" in the top barĪ new window will open. There, you can pick the appropiate package (For Mint, the Ubuntu. Scroll down until you see the Downloads section. You'll have to download the MultiMC launcher from. Save the ZIP file somewhere you'll remember later Now, click the latest file from the list (The one at the top), and on the next page, click the "Download" button. Below the name and the thumbnail of the modpack, you'll see a bar that contains a "Files" element. A general overview with its description will be there. If you're searching for a specific modpack, you can use the search bar:Īfter you pick a modpack, just click on it. Since the Twitch app actually gets the modpack from the Minecraft Curseforge, the first thing we're gonna do is to go to their website, more specifically to their modpacks section: Now, we're going to do it the easy way We'll use the CurseForge website and the MultiMC launcher. Here's a short guide on how to play Twitch Minecraft modpacks on linux.Īs you might know, the Twitch app that offers this feature is only avaiable for Windows users.īut their modpacks are not exclusive, and can be played in any platform that supports the java edition of Minecraft.
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